Summary

I am a digital artist with a focus on 3D character modeling, rigging and animation.

Skills

  • 3D Animation
  • 3D Modeling
  • Character Modeling
  • Digital Sculpting
  • Rigging
  • Character Animation
  • Software Proficiency

    3ds Max
    3ds Max
    After Effects
    After Effects
    Photoshop
    Photoshop
    Marmoset Toolbag
    Marmoset Toolbag
    ZBrush
    ZBrush

    Productions

    Experience

    3D Generalist

    Trinity Animation
    December 2011 - Present | United States of America

    Managed and worked on projects to produce renderings and animations for various clients. Also had a heavy focus on 3D medical animation.

    Types of projects include:

    - 3D background artist for Archer (TV Series)

    - Architectural rendering

    - Medical animation

    - Technical animation